apoc's sig seems to read "Death to false metal".
Anyway: you're right about the art student/character development thing. Character development isn't a necessarily good or bad thing: it's a property. Just like salt (again with the comparisons, more on that later) it can be used sparingly or excessively. I can use "the lack of character development" as an explanation for me not liking a movie, but another movie might have just as little character development but be incredibly enjoyable.
Comparison is used as a coping mechanism by humanity at all levels. I react to a stimulus differently than, say, neph or foe because I have different previous experiences against which to compare and contrast the shared stimuli. The sight of a dead body doesn't phase neph one bit, as it seems a perfectly normal thing in comparison to his experiences at his old job, while I'm more likely to have a far more visceral reaction, as I have no previous experience with dead bodies against which to compare the one in front of me.
Okay, that was poorly planned, thought out, and written. Me tired. Blegh.
|